Official Report on “#Compass Live Arena,” the First Live Event for “#Compass”

10 25,2023

“#Compass Live Arena,”
the First Live Event for the Smartphone Game
“#Compass: Combat Providence Analysis System”
Closing with a full house
—Advance Showing of “Ririka” Anime Short—

DWANGO Co., Ltd. (Head Office: Chuo, Tokyo; Representative Director and President: Takashi Araki; below, “DWANGO”) and NHN PlayArt Corp. (Head Office: Minato, Tokyo; Representative Director and President: Masaki Kato; below, “NHN PlayArt”) are pleased to announce that “#Compass Live Arena,” an official live event for the real-time online fighting game “#Compass: Combat Providence Analysis System” (below, “#Compass”), a joint game project between the two companies, reached its closing day on September 8 (Sat) at Toyota City Cultural Hall Large Hall in Aichi Prefecture.

Fans gathered from all over Japan for the first #Compass live event, held at three venues in Osaka, Chiba, and Aichi!
“#Compass Live Arena,” a live event that realistically recreates the world of the smartphone game “#Compass," began at the Orix Theater in Osaka on August 4 (Sat), followed by a stop in Chiba on August 25 (Sat), and now the final performance on September 8 (Sat) at the Toyota City Cultural Hall Large Hall in Aichi Prefecture.

Each venue will feature an “Enjoy Plaza,” a space where visitors can enjoy themselves for free before the “#Compass Live Arena” performance, including a game battle corner where they can play games against official #Compass cosplayers, a portrait corner where they can have their portraits drawn by Poaro, the official artist for the hero Meg Meg, and photo spots that recreate the world of the game. The venue was abuzz even before the performance began, with long lines of people waiting in line to get their hands on merchandise exclusively available at the venue.
 
Please refer to the information in the Appliv Games article below.

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